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Focus Area Templates & Course Descriptions

BA BFA

Repeatable classes:

Some courses listed below can be repeated with instructor permission. Note: the course must be listed as repeatable in the university bulletin. If it is not listed as repeatable, you will not receive credit for repeating the class.

Bulletin

All BA and BFA students are required to complete the required Foundations courses and one focus area (see templates below), though BFA students are required to complete two focus areas.  Students must declare their focus area by the time they reach 90 credit hours. Please be mindful of prerequisites and co-requisites for advanced courses.

Focus areas: Ceramics Studio Art, Ceramics Digital Media, Digital + Forms, Drawing, Figure, Interactive Media, Painting, Photographic and Artist’s Books, Photography, Printmaking, Sculpture, Text + Media, Time-based Media

Note: students wishing to pursue a career as a designer are required to complete at least two of the following focus areas: Design, Text + Media, Time-based Media, Interactive Media, Digital + Forms, Photography, Printmaking

Through advising students may propose alternate focus areas that will be presented to faculty for individual approval.


 

Time-Based Media
The time-based (animation and video) sequence focuses on time-based screen arts, and visual storytelling in both narrative and experimental modes. Integration into architectural, sculptural and non-rectangular projection is encouraged. Students are motivated to develop their own unique skill sets among 3D and 2D Animation, video art, motion graphics, stop-motion, or experimental processes.
First Take
Experimental Animation (ART4928C)
Time-based, taps into history of creating motion-based projects and the present-day techniques of working with computer-based technology - Flash (timeline and Actionscript) or some related project. Offered fall and spring semesters.
Prerequisites:
  • Success Strategies (ART1000)
  • Two-Dimensional Foundations (ART1201C)
  • Three-Dimensional Foundations (ART1203)
  • Drawing Foundations (ART1300C)
  • Digital Foundations (ART1602C)
  • Contemporary Art and Design Foundations (ART2204C)
3D Animation (ART4928)
This course is designed for BA and BFA Studio Art majors who wish to explore the skill sets of 2D and 3D animation to produce portfolio artworks. This class is structured to provide students with the skills, conceptual processes and the critical eye required for the production of professional, relevant, and dynamic animation artworks.
Prerequisites:
  • Success Strategies (ART1000)
  • Two-Dimensional Foundations (ART1201C)
  • Three-Dimensional Foundations (ART1203)
  • Drawing Foundations (ART1300C)
  • Digital Foundations (ART1602C)
AND take TWO
Digital and Photographic Imaging (PGY2941C)
This course introduces students to lens-formed image production through both liquid (traditional darkroom) and dye processes (digital). It includes image analysis within both critical and historical frameworks. Offered every semester.
Prerequisites:
  • Two-Dimensional Foundations (ART1201C)
  • Digital Foundations (ART1602C)
Video Art (ART4928C)
Time-based, taps into the history of creating motion-based projects and the present-day techniques of working with computer-based technology - Video and Sound editing.
Prerequisites:
  • Success Strategies (ART1000)
  • Two-Dimensional Foundations (ART1201C)
  • Three-Dimensional Foundations (ART1203)
  • Drawing Foundations (ART1300C)
  • Digital Foundations (ART1602C)
  • Contemporary Art and Design Foundations (ART2204C)
Intermedia Studio (ART4925C)
This intensive studio course encourages advanced students to combine approaches from any media in the pursuit of experimental, conceptual work. Students combine traditional and new media in three project assignments, such as sculpture, installation, drawing, video, photography, printmaking, interactive media, digital fabrication and book. These delve deeply into the relationship between process and conceptual method, topic-driven research in studio art, and context-specific relationships between the work, its audience and the venue. Offered once per year.
Prerequisites:
  • Success Strategies (ART1000)
  • Two-Dimensional Foundations (ART1201C)
  • Three-Dimensional Foundations (ART1203)
  • Drawing Foundations (ART1300C)
  • Digital Foundations (ART1602C)
  • Contemporary Art and Design Foundations (ART2204C)
  • and either
  • Typography (ART4925C)
  • or
  • Digital Fabrication (ART4642C)
Web 2: Art, Design, Code (ART4656C)
This course introduces students to interface design and programming concepts for creating dynamic internet applications for both practical and expressive ends. We will explore themes through readings, discussion, and film that address the public, chaotic, and political space that is the internet, and use PHP (an open source programming language for displaying dynamic web content) and Javascript (a client-side programming language) to create networked projects that challenge our understanding of the web and its possibilities. This class will challenge students to conceptualize and execute networked projects using professional tools in order to comment on, critique, or celebrate online culture.
Prerequisites:
  • Web 1: Art, Design, Code (ART3654C)
Virtual Environments (ART4925)
This course is designed for BA and BFA Studio Art majors who wish to explore the skill sets of 3D animation and real-time game engines to produce portfolio artworks and interactive experiences. Use of Oculus Rift headsets, alternate forms of input/output, and/or projection are expected.
Prerequisites:
  • Success Strategies (ART1000)
  • Two-Dimensional Foundations (ART1201C)
  • Three-Dimensional Foundations (ART1203)
  • Drawing Foundations (ART1300C)
  • Digital Foundations (ART1602C)