This course serves as an introduction to the possibilities that computational processes hold for visual artists and designers. Through a series of creative projects and exercises, students will acquire the skills necessary to create works that span the genres of digital and new media art. Students will learn the basics and intermediate knowledge of computer programming and discover how this awareness can advance computers beyond their role as simple tools and toward a true artistic medium. Readings and discussions will provide social, cultural and art historical contexts for creative practices that function at the intersection of art and technology. Projects may incorporate drawing, interactivity, text, virtual environments, time and motion, embedded computing, as well as other relevant forms. Offered fall and spring semesters.
- Success Strategies (ART1000)
- Two-Dimensional Foundations (ART1201C)
- Three-Dimensional Foundations (ART1203)
- Drawing Foundations (ART1300C)
- Digital Foundations (ART1602C)
- Contemporary Art and Design Foundations (ART2204C)